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infected mask

Infected masks were Kanohi masks tainted by Makuta's darkness. They were created when Kraata made physical contact with a mask. They could also be infected at long range by a shadow Kraata. An infected mask took on a rusted, pitted appearance. Anyone wearing such a mask became subservient to the will of Makuta.[1]


Infected Kanohi masks were tainted by the evil power of Makuta. They appeared scarred, rusted, and pitted. Anyone who donned an infected mask became a servant of Makuta and would obey his will until the mask was removed.[2]

The Brotherhood of Makuta apparently made use of Rahi controlled by infected masks in their war with the Dark Hunters.[3]

The infection of a mask essentially formed a connection between the being wearing it and a Makuta. The Makuta did not need to actively focus on each and every being wearing one of his infected masks to control them. A Makuta could not infect another Makuta's mask.[4]

It took a great deal of power used by more than one Toa to cleanse an infected mask. Because of the enormous amount of energy required, the Toa did not do this often.[5, 6] The Toa used the same ritual they used to heal Tahu Nuva, but it required all six Toa to do it.[7, 8]

If an infected mask and a krana were placed on the same Rahi, the influence of the infected mask would win out, since Makuta's essence was much more powerful.[9]

The effect of antidermis and the effect of infected masks were similar in strength.[10]

Infected Kanohi likely didn't contain antidermis.[11]

Infected masks were rusty.[12]

The Masks of Light, Time, and Life could probably be infected.[13]

Powerless masks could be infected.[14]

Infected masks could be cleansed.[15]

All six Toa needed to work together to cleanse an infected mask.[16]